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 Programme 2022

  • Animating Characters with Houdini

    Come and listen to CG Artist and filmmaker Christopher Rutledge.

    Friday 17 June 11:30 → 12:45 - Impérial Palace Salle de la Volière

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  • Atlas V: A Five-Year Journey in Immersive Storytelling

    This session explores the creative processes for working with directors to generate immersive VR animation with volumetric capture and the Unity Editor.

    Tuesday 14 June 10:00 → 10:45 - Impérial Palace Espace XR - 1er étage - Chapiteau du Mifa

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  • Look-Dev and Lighting for Animation with Katana

    Studio Isar is an animation studio based out of Munich, Germany that creates sophisticated animation and CGI content for families and children.

    Tuesday 14 June 11:30 → 12:45 - Impérial Palace Espace XR - 1er étage - Chapiteau du Mifa

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  • Exploring Creativity with RenderMan #1

    Pixar’s most recent animated features, Turning Red, Luca and Soul all relied on RenderMan – from shading, to lighting, to rendering. With tools used on Pixar’s own feature films, the latest version of RenderMan 24 delivers powerful new workflows including a next-generation GPU accelerated renderer called XPU, a layered shading system from ILM, and a new interactive approach to NPR (non-photorealistic rendering) called Stylized Looks.

    Tuesday 14 June 14:00 → 15:15 - Impérial Palace Salle de la Volière

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  • Exploring Creativity with RenderMan #2

    Pixar’s most recent animated features, Turning Red, Luca and Soul all relied on RenderMan – from shading, to lighting, to rendering. With tools used on Pixar’s own feature films, the latest version of RenderMan 24 delivers powerful new workflows including a next-generation GPU accelerated renderer called XPU, a layered shading system from ILM, and a new interactive approach to NPR (non-photorealistic rendering) called Stylized Looks.

    Thursday 16 June 16:00 → 17:15 - Impérial Palace Salle de la Volière

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  • Elevated Storytelling: Fueling Creativity and Accelerating Production with Real-Time

    Follow along with senior Unity artist Nathan Thomas as he breaks down and reverse-engineers one of his animated short films, Big Friendly Killbots.

    Wednesday 15 June 18:00 → 19:15 - Impérial Palace Salle de la Volière

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  • XR for Large-Scale Live Events: A TED2022 Case Study

    Particle Ink: Speed of Dark is an immersive mixed reality experience that combines street art, live performances, and XR technology.

    Friday 17 June 10:00 → 10:45 - Impérial Palace Salle de la Volière

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  • PH & Ben’s Funtastic Journey: Making "Canary"

    Follow the directors on a fun behind-the-scenes look at the animated short film Canary. Surprises and gifts!

    Thursday 16 June 14:00 → 15:15 - Impérial Palace Salle de la Volière

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  • Previs Pro: "A Bicycle for the Auteur"

    Collaborating on complex scenes and camera action can be challenging to communicate. In this session, Ian Lynch Smith, CEO of Previs Pro, explores how Previs Pro and its AR functionality allows storytellers to explore cinematic narrative.

    Wednesday 15 June 10:00 → 10:45 - Impérial Palace Espace XR - 1er étage - Chapiteau du Mifa

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  • Reshaping 3D Animation with Wacom and Sculptron

    Wacom invites you to this Demo Session on how to break the cold and uncanny geometrical perfection of 3D toon shaded animation by using OTOY's Sculptron and a Wacom Cintiq Pro Pen Display to make it look more organic and natural.

    Wednesday 15 June 15:30 → 16:45 - Impérial Palace Espace XR - 1er étage - Chapiteau du Mifa

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  • 3D Sculpting in VR with Adobe Substance 3D Modeler Beta

    An intuitive approach to 3D modeling. Craft ideas with digital clay in VR.

    Wednesday 15 June 11:30 → 12:45 - Impérial Palace Espace XR - 1er étage - Chapiteau du Mifa

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  • ShapesXR: Leveraging VR as a Tool to Collaborate and Create

    Human ingenuity and creativity (sparked with a little technology) is pushing the boundaries of storytelling.

    Thursday 16 June 10:00 → 10:45 - Impérial Palace Espace XR - 1er étage - Chapiteau du Mifa

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